These are the PC’s for my upcoming game set in the historical (non-fantasy) Roman empire. You can find more information on the setting HERE.
Please note that I have modified the Talent Priority Table. I made edits to the table I posted in the above thread based on feedback I received there, fine-tuning the Caste pick and replacing the Sorcery pick with Fame. Fame is purely a roleplay mechanic; there are no crunchy mechanics to it at this time. While magic is clearly at play in some capacity in the campaign, it is not a central or even tertiary theme.
Think of magic in the setting like that of early Game of Thrones, but Roman. Game of Romes? Anyway, here’s the Talent Priorities:
The PC’s come from all walks of life and have been forced into gladiatorial servitude due to their curse. They’re still working on their backgrounds, descriptions, and motivations but for now at least the PA’s are there to build off of.